⚠️ Beta State

PyBevy is in an early and experimental stage. The API is incomplete, subject to breaking changes without notice, and you should expect bugs. Many features are still under development.

System Param

Shows the different system parameter types available in PyBevy.

Introduction

System functions in PyBevy receive their data through typed parameters. The engine inspects the function signature and automatically provides the requested data. This example demonstrates the common system parameter types.

from pybevy.prelude import *

Available System Parameters

  • Commands — Create/modify entities
  • Query[T] — Iterate over entities with component T
  • Res[T] / ResMut[T] — Read/write global resources
  • Time — Access frame timing
  • View[T] — High-performance batch access
@resource
class Counter(Resource):
    def __init__(self):
        self.value = 0
 
 
def demo_system(commands: Commands, time: Res[Time], counter: ResMut[Counter]) -> None:
    counter.value += 1
    if counter.value % 60 == 0:
        print(f"Elapsed: {time.elapsed_secs():.1f}s, Frames: {counter.value}")

Running the App

@entrypoint
def main(app: App) -> App:
    return (
        app
        .add_plugins(DefaultPlugins)
        .insert_resource(Counter())
        .add_systems(Update, demo_system)
    )
 
if __name__ == "__main__":
    main().run()

Running this example

Use PyBevy's hot reload feature to run and develop this example. If you don't have PyBevy installed, check out the Quick Start guide.

$pybevy watch system_param.py

The code will reload automatically when you make changes to the file.


From Python to Rust

Notice how the core concepts in the code—Commands, Assets, App, and Systems—are identical to the original Bevy example?

This is the power of pybevy! It lets you learn Bevy's powerful, data-driven architecture in friendly Python.

When your project grows and you're ready for maximum, native performance, you'll already know the concepts to start writing systems in Bevy Engine with Rust.